@startuml
sprite $level_up_alt [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000000007C800000000000000000000
0000000000000000000000008FFFA0000000000000000000
000000000000000000000008FFFFFA000000000000000000
00000000000000000000006FFFFFFF800000000000000000
0000000000000000000005FFFFFFFFF70000000000000000
000000000000000000004FFFFFFFFFFF6000000000000000
00000000000000000004FFFFFFFFFFFFF500000000000000
0000000000000000002EFFFFFFFFFFFFFF40000000000000
000000000000000002EFFFFFFFFFFFFFFFF3000000000000
00000000000000001EFFFFFFFFFFFFFFFFFF300000000000
0000000000000000DFFFFFFFFFFFFFFFFFFFE10000000000
0000000000000003FFFFFFFFFFFFFFFFFFFFF40000000000
0000000000000001FFFFFFFFFFFFFFFFFFFFF20000000000
000000000000000039AAAAAFFFFFFFAAAAAA300000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000000000000DFFFFFE000000000000000000
00000000000000026666666EFFFFFE000000000000000000
000000000000003FFFFFFFFFFFFFFE000000000000000000
00000000000003FFFFFFFFFFFFFFFE000000000000000000
0000000000003FFFFFFFFFFFFFFFFE000000000000000000
000000000003FFFFFFFFFFFFFFFFFE000000000000000000
00000000003FFFFFFFFFFFFFFFFFFE000000000000000000
00000000009FFFFFFFFFFFFFFFFFF7000000000000000000
000000000005555555555555555530000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_LEVEL_UP_ALT(_alias) ENTITY(rectangle,black,level_up_alt,_alias,FA5 LEVEL_UP_ALT)
!define FA5_LEVEL_UP_ALT(_alias, _label) ENTITY(rectangle,black,level_up_alt,_label, _alias,FA5 LEVEL_UP_ALT)
!define FA5_LEVEL_UP_ALT(_alias, _label, _shape) ENTITY(_shape,black,level_up_alt,_label, _alias,FA5 LEVEL_UP_ALT)
!define FA5_LEVEL_UP_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,level_up_alt,_label, _alias,FA5 LEVEL_UP_ALT)
skinparam folderBackgroundColor<<FA5 LEVEL_UP_ALT>> White
@enduml